Song of the Deep


Release: 2016
Developer: Insomniac Games
Publisher: GameTrust
Genre: Third person, Action, Metroidvania
Gameplay Stats: 11 hours, 11/11 achievements

I finished this game about two months ago and forgot to write it up, so I'm going to just do a miscellaneous section with all of my thoughts on the game.

Within the first couple of minutes this game's presentation reminded me a great deal of Ubisoft's Child of Light, this game was also made in the UbiArt framework. The visual style is very similar albeit with a very different setting. The undersea world that houses this game feels very same-y. There is only one culture and only a couple distinct styles found within the world. This game isn't killing it with the music either. What's there is fine, but it gets kind of stale when should you choose to 100% the game. There is no voice acting, and the sound effects kind of wear on you. The plot is very shallow (pun intended) and the gameplay is pretty simple.

I'm not sure if I missed the demographic for this game, or if it's just more simplistic than I like, but I was kind of disappointed by this game. It was fine for a few hours, but I can't say that I particularly enjoyed it. I've heard so many people praise Insomniac for the Ratchet and Spyro series', but I found this game to be a bit lacking. [5/10]

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